![]() I would like a UI that doesn't have all the fancy borders, etc. In fact, sometimes I can't see the game enough to follow someone. My screen is so cluttered that I can barely see the game. ![]() My main main is a mage, and I raid with him. Increases AE Autoattack of raid members, multiplied by increment count.Could some people suggest some good custom UIs? - hopefully a place that explains how to install them.Increases Flurry Multiplier of raid members, multiplied by increment count. ![]() Increases Fervor Overcap of caster multiplied by increment count.Applies Underwhelmed instantly and every update.On death will cast Impenetrable Force on caster.Increases Ability Doublecast of group members.(Adept) Increases Accuracy of group members.(Adept) Increases Strikethrough of group members.(Adept) Increases Melee Multiplier of group members.Increases group members mitigation vs Elemental, Noxious, and Arcane damage.Summons a limited pet to aid the caster.Increases in-combat movement speed of group members.Increases the effectiveness of Combination.Allows combination to trigger off of any hostile ability.Wards group members against all damage.When group members cast a hostile ability % chance to trigger Unseen Strikes on target.Caster has a chance to stoneskin damage.Group members will dodge incoming attacks.All Renewal of Ro epic abilities have been updated to have more impactful and role defining effects.Detrimental Ablatement and Mutilation Negation.There should be no functional difference to how the wards function in use. Updated the following ability and item wards into a new more efficient code type.Call to home now functions correctly for those that call a dirty cave in the ground their home "city".Corrected a bug that prevented Balanced Synergy from displaying a failed or successful cast.The Weakened Veil curse should no longer attempt to apply to dead players during the Sanum Ordast encounter.Buried Takish'Hiz: Emergence From Stone.Fixed an issue where spell effect and maintain spell icons would not display large numbers properly.Familiar's Wild - Highland Chargers in Raj'Dur Plateaus are now properly classified as bovid for the quest.Re-worked how familiar infusion effects function to prevent a race condition that could cause one or more of their effects to fail after zoning.The following effects no longer function in PVP combat:.Time to go stabity-stabity and knockback people off of Kelethin. Echoes of Faydwer has been activated on the Zarrakon server.Added a target_player command which will only target PC players, and ignore NPC's, pets, mercenaries, punch, and even pie.Fixed a crash issue related to "drain ward" abilities.Fixed an issue where wards would fail to regenerate when large values were involved.Fixed an issue where wards wouldn't respect damage types.Wards should only calculate their bonus critical type on application, including application triggered by zoning or respawning. Corrected an issue that would allow wards to trigger a bonus critical type when calculating regeneration updates.Re-deployed the ward system initially deployed on July 11, 2023.Corrected a stacking bug that prevented Enhance Catalyst from applying a potency increase on Time-Locked Expansion servers.On a PVP server, Immunities will now max out at a 50% chance for a 11.25% damage reduction.Corrected a stacking issue with Riana's Relentless Precession from Dancing Precession's that caused it to conflict with the Dirge's own Riana's Relentless Tune.Added a effect line to Overwhelming Force that indicates its maximum increment count.Corrected a bug that prevented Natural Infusion's triggered effects from being triggered by group members.Corrected a stacking issue that prevented Abominate Life's duration modifications from stacking with further enhancements.The duration of Speechless has been reduced to 3 seconds.The duration of Paranoia has been reduced to 3 seconds.The duration of Stifle applied by Lockdown has been reduced to 3 seconds.The duration of Chromatic Shower has been reduced to 1 second. ![]()
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